Asciipocalypse v1.0.1 is out!


It's been 4 months since I've published the first version of the game for DOS game jam. I've finally found enough time to add all the little improvements and fixes I believe should have been in the game from the start. Keep in mind that this is not a fully-fledged update that adds a whole lot of new content - treat it like a quickfix, that probably should have been released a week after the jam ended :)

The development of Asciipocalypse project for me is not of high priority,  although it definitely is very enjoyable to work on. While I'm not able to foretell when, I think you could expect a major update adding completely new content to the game in next several months :). 

As always, any feedback and/or suggestions are very welcome. Any interest is likely to make future updates come up sooner.  Have fun playing!

Full changelog:

  • Your progress is now being saved and preserved between sessions.
  • You can now configure keybinds.
  • Keybinds and options are also preserved between sessions.
  • Added game over screen with run stats.
  • "Play game" option replaced by "New game" and "Continue" options.
  • Performance improvements: backface culling, side planes triangle clipping, improved rendering workflow.
  • Fixed flickering triangles visual glitch.

Files

Asciipocalypse v1.0.1 4 MB
Jul 24, 2020

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